Dr Jane Turner
Faculty of Creative Industries, Education & Social Justice,
School of Design,
Interaction Design
Biography
ResearchJane's research and practice explores game design, and the game engines and systems that underlay production, as cultural objects.
Projects
Jane was involved in the Australasian CRC for Interaction Design (ACID) Indigenous game world project Digital Songlines. She has been exploring cultural geographies of the imagination via use of high-end game engines in projects such as:
- tabernacle project
- graffiti engine - nQuumbar project (participatory design using game worlds)
Recent projects continue exploration of cultural geographies of the imagination and ontological design - the power of design to tell stories.
Personal details
Positions
- Senior Lecturer (Games)
Faculty of Creative Industries, Education & Social Justice,
School of Design,
Interaction Design
Keywords
Ontological design, Game design, Critical literacies, Interactive narrative design, Software & systems culture, Material culture, Place and meaning-making, Animal interaction design
Research field
Screen and digital media, Cultural studies, Software engineering
Field of Research code, Australian and New Zealand Standard Research Classification (ANZSRC), 2020
Qualifications
- Doctor of Philosophy (Queensland University of Technology)
- M.A. (University of East Anglia)
- PGCE / Diploma (Victoria University of Manchester)
- BA(Hons) (University of Sussex)
Professional memberships and associations
- Chapter leader - IGDA (International Game Developers Association) - Brisbane.
Experience
With an emphasis on community growth and engagement, Jane (truna) Turner has aided the local games industry as part of IGDA since 2004 through the Game On program.
GameOn
GameOn is a series of exhibitions, events, talks and workshop opportunities that Jane worked closely with the QUT Creative Industries Precincts to establish. Jane and the GameOn programs team are also responsible for the:
- 48 hour game making challenge (10 years of game jams)
- studio-GameOn opportunity as part of the 2008 international GAME ON exhibition - commissioned by the Institute for Creative Industries and Innovation and the Faculty of Information Technology held at the State Library of Queensland.
- The annual Game On (GO423) Independent game festival.
- Curation of the Brisbane venue of Global Game Jam.
Publications
QUT ePrints
For more publications by Jane, explore their research in QUT ePrints (our digital repository).
Supervision
Current supervisions
- Discord in The Time of Monsters: Online Communication Software Design and Its Effect on Community Building
PhD, Principal Supervisor
Other supervisors: Associate Professor Nick Kelly - Gaming the Narrative: Authoring Emergence by Designing for Authority, Audience Agency, and Uncertainty in Theatre and Play
PhD, Principal Supervisor
Other supervisors: Dr Shane Pike - Re-Locative Media: Playful Interaction Design for Virtual Placemaking Among Translocal Young Adults
PhD, Principal Supervisor
Other supervisors: Professor Marcus Foth - Dismantling Contemporary Analogue Boardgame Systems and Their Influence on Individual Identity and Self-Worth
PhD, Principal Supervisor
Other supervisors: Dr Manuela Taboada
Completed supervisions (Masters by Research)
- Creative expression as the objective in Video Games (2014)
- Toward a Deeper Understanding of Branching Dialogue Systems (2014)
- The naturally imperfect form: Investigations of the Application of Digital Sculpting Methods - Extracted art: incorporating and translating 'found art' into the medium of digital sculpture (2012)
Supervision topics
The supervisions listed above are only a selection.