Found 1159 study abroad units

Page 9 of 39

DNB313 Advanced Computer-Aided Design

Unit information

School/discipline
Industrial Design
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit develops your knowledge and skill in Computer Aided Design (CAD), with the aim to strengthen your knowledge about the implementation of CAD in an industrial design context as well as skills in generating CAD output (digital renderings) in a form that accurately communicates design intent. This unit will focus on building skills using SolidWorks, a 3D parametric modeller and Keyshot, a render engine. Designers need to be able to communicate their 3D design ideas in an accurate way to others to have them manufactured, and CAD is the primary way that this is done. Therefore, good CAD skills are an essential skill, sought after by employers and very useful for design communication in subsequent units, especially the capstone unit.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DNH704 New Product Development

Unit information

School/discipline
Industrial Design
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit focuses on the introduction of new products into the market. It provides an overview of the relationship between product design and commercialisation. It introduces strategy development which aims to meet consumer expectations whilst achieving corporate objectives. It covers: new product development process; idea generation; strategic planning; introduction to marketing; product screening and evaluation; and commercialisation and post-launch review. The unit will provide you with background knowledge of management, financial and marketing parameters surrounding the development and commercialisation of consumer products. Launching new products into the market requires a sound understanding of product development tools and methods. Therefore this unit will draw on your understanding of design process and complement this with an understanding of the issues surrounding the translation of a concept into a marketable product or service.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DNH804 Professional Practice in Industrial Design

Unit information

School/discipline
Industrial Design
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit focuses on the role of professional practice management and its significance to industrial design. It covers: professional practice and management, career paths in Industrial Design, management of design projects, Design documentation and the role of design administration, intellectual property, and designer-client relationships. The unit provides an overview of the relationship between product design and professional practice. It addresses professional practice management and how you can use this knowledge to manage your own projects. This unit also provides an overview of both current and potential future trends in the Industrial Design profession.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DTB311 Professional Interior Practice Delivery

Unit information

School/discipline
School of Architecture and Built Environment
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit consolidates knowledge, skills, and practical abilities to understand and participate in an interior design practice as a beginning professional. It integrates the management and technical requirements associated with operating a design practice, the organisation and roles of the regulatory and professional bodies, the cultural and legal context, and values and attitudes that govern professional practice. Interior designers require knowledge of management theory; of building contract requirements and project management; contract documentation and administration, and communication skills. This unit covers a range of ethical, cultural, legal, operational, and technical concerns related to interior design practice. It links to related stakeholders and professional disciplines, providing authentic learning opportunities.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DVB101 Visual Communication Design

Unit information

School/discipline
Visual Communication
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit introduces the principles and conventions associated with the interpretation and production of meaning through visual representation. Visual Communication is based on the creation of meaning through image and text and this plays a critical role in our contemporary world which is visually and media driven. Visual communicators require a deep understanding of conceptual development, design process, typography and image making, and how image-based communication occurs. You will learn how to think and operate as a visual designer through studio-based learning and a series of industry-focused experiences.

DVB102 Image Design and Production

Unit information

School/discipline
Visual Communication
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit provides skills and knowledge for image creation and production across different contexts, styles and media. It also deals with issues of originality, creativity and suitability of images used in professional visual design, while increasing your skills and creative approaches to areas of illustration, information design, photography, and photo media design. It advances knowledge on aesthetic and formal qualities of new areas of image design and a growing technical skill set which will be built upon in further Visual Communication Design specialisation subjects. In a world of easily reproduced digital imagery, the ability to create your own original illustrations, photos, textures and patterns can be highly competitive. Along with developing practical skills to generate original imagery for your design work, the unit further develops your capacity to critique and reflect upon practice.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DVB201 Typographic Design

Unit information

School/discipline
Visual Communication
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit provides knowledge and skills of typographic principles, composition and design strategies. It combines theory and practice, history and experimentation, and designing for print and digital media, all within a vibrant studio environment delivered face-to-face and online. You will engage with dynamic, creative briefs and use type as the main element of visual expression in your work. Typically typography is at the core of any visual communication work, independently of media. ‘Good’ typographic design demands well developed technical skills, constant attention to detail as well as a sharp understanding of the context and content of the message being transmitted. Upon completion of this unit you will be able to understand, apply and manipulate multiple aspects of typography as a powerful visual communication tool and to prepare and publish your work in multiple media contexts, including emerging technologies and environmental spaces.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DVB202 Visual Design for Storytelling

Unit information

School/discipline
Visual Communication
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

While contemporary visual communication often applies concise and immediate messaging for targeted audiences, it can also require extended, multi-layered narrative-led messaging. This unit provides theoretical, conceptual, technical and research skills to produce narrative-based visual communication works. The unit addresses principles and techniques of visual storytelling across multiple media forms such as print, screen and space, and allows you to develop key portfolio pieces which are complex and creative. Visual Design for Storytelling builds upon the Visual Communication foundations, expanding the scope of projects you are equipped for.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DVB203 Theories and Methods of Visual Communication

Unit information

School/discipline
Visual Communication
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit builds on your understanding of the principles of visual communication and its role in determining the values of our contemporary cultures and societies. Through exploring theoretical perspectives, discussions and class exercises you will critique and analyse images and visual communication designs occurring in multiple contexts. In doing so, you will develop further expertise in the production of contemporary communication design and the ethical, social and professional responsibilities of a designer. This unit directly builds upon the Visual Communication and Image Production units while providing opportunities to engage with critical analysis of images and experiences and evidence this through written expression and report writing.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DVB301 Kinetic Image and Text

Unit information

School/discipline
Visual Communication
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

Moving image and typographic design has become a leading form of communication in contemporary society, from online contexts, to film and television, to digital signage. An in-depth understanding of and creative skills in motion-based design are essential for visual designers to work on major campaigns and address all client needs. This unit provides you with knowledge of key theoretical approaches, techniques and methods of kinetic design and allows you to explore these through practice within studio-based assessment projects. In taking this focus, the unit builds directly upon prior foundations of Image Design and Typography in the Visual Communication specialisation and prepares students to work at a further, advanced level within the industry.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DVB302 Data Visualisation and Information Design

Unit information

School/discipline
Visual Communication
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

Information and data is now an essential aspect of everyday life in our technologically-driven and visually rich society. In the contemporary world, the generation of data is much greater than the ability to digest and visualise this as meaningful information. The unit provides advanced knowledge and skills in visual information design and data visualisation allowing you to apply these within a series of practice-based design works. The unit contextualises the growth of this information design specialisation for visual designers, raises issues relating to data collection and integrity, and provides you with a comprehensive understanding of the variety of design approaches that can be engaged within this area. It offers both a practical understanding of established information design models and also the opportunity to develop an innovative and future-forward approached to data visualisation, including utilising interactivity.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DVB305 Design for Health Innovation

Unit information

School/discipline
Visual Communication
Study level
Undergraduate units
Availability
Semester 1 (February) and Semester 2 (July)

Unit synopsis

The contribution of design-led approaches and methods to innovations in eHealth and healthcare services and technologies is increasing. Challenges impacting Australian and international health sectors require skills and knowledge of consumer- and user-centric approaches. You will become familiar with theoretical frameworks for health and wellbeing and develop knowledge of contemporary design-led approaches to the development of health and wellbeing services, products and experiences. This unit addresses theories, approaches, methods and applications of design to the context of health and wellbeing. It takes into account multiple stakeholder perspectives: health professionals, patients and carers. You will deepen you design skills and knowledge of methods used in Design Thinking to conceptualise, develop and produce a design prototype.

DXB110 Principles of Interaction and UX Design

Unit information

School/discipline
Interaction Design
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit introduces Interaction and UX Design theories, methods, tools and applications essential for the design of digital products, services and experiences for human interaction. It enables you to undertake user experience research in response to real world briefs, critique leading industry case studies and practices, iteratively prototype solutions, and evaluate usability of the outcome with regard to user experience. Amidst global proliferation of digital products and services shaped by trends in augmented and virtual reality, automation, smart homes, and the Internet of Things; there is a greater emphasis on designing digital interactions, interfaces and systems that improve the human experience. In order to effectively achieve that, this unit provides foundational skills and knowledge in human-centred design, including aspects of the interaction design lifecycle, methods, tools and techniques needed to solve real world problems.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DXB111 Introduction to Web Design

Unit information

School/discipline
Interaction Design
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit introduces concepts and skills underpinning the user-centred design of web sites using the web technologies such as HTML and CSS. It enables you to understand web technologies as a medium to explore design concepts and to build responsive, high-fidelity, mobile-first web sites. This includes translating conceptual designs into responsive websites while taking into account principles of interface and user experience design, layout, style and navigation. The unit enables you to formulate solutions to design problems, to produce high quality technical and aesthetic outcomes, and to understand the basic skills needed by web design professionals.

DXB205 Interactive Narrative Design

Unit information

School/discipline
Interaction Design
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit serves as an introduction to creating immersive environments and building interactive worlds for player performance and dramatic agency. The role of the narrative designer is central to the success of any significant professional project in interactive media and game design. The unit addresses theoretical issues associated with immersive / non-linear story structures and interactive narrative forms through the analysis of game / play systems, the creation of original game concepts and the application of techniques of narrative design. It extends this understanding into practice through the application of relevant skills, which will scaffold you into the production of a portfolio work (suitable for interaction designers, visual communication designers, game designers, media designers, creative writers and performance studies).

DXB210 Critical Experience Design

Unit information

School/discipline
Interaction Design
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit explores the way in which critical and speculative design theory and practices can transform established design conventions in new and unexpected ways, leading to innovative design solutions. Design does not operate in isolation. All our decisions as designers affect not only the produced outcome, but the broader society and environments for which it is created. This unit provides you with design skills to create highly engaging and interactive speculative designs, services and experiences, while focusing on their impact and potential of design for change and deep societal transformation. In this unit you will adopt critical thinking and speculative design methods to re-imagine, analyse, design and present solutions for future scenarios (e.g. living in future cities, design of future hospitals and future of the environment) as a way to re-frame present interactions between people, spaces and technologies.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DXB211 Creative Coding

Unit information

School/discipline
Interaction Design
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This is an introductory programming unit for designers. It presents core principles of computer programming and explores how these can be applied to produce creative outcomes. It also surveys the ways that designers, artists and other creative practitioners have engaged with computer programming and reflects on the nature of code as a creative medium. A basic literacy with programming is essential in areas of professional practice such as interaction design, visual design, web design, mobile app design and game design. As such, it is important for you to develop core skills in computer programming, as well as knowledge of the aesthetics of computational processes in design and creative practice.   

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DXB212 Tangible Media

Unit information

School/discipline
Interaction Design
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit provides in-depth knowledge of tangible media through the production of an advanced tangible media design project. The design and production of computational and interactive media forms requires theoretical knowledge and an understanding of the processes that underpin the tangible as well as the embodied ways in which people interact with such systems. This unit builds upon previous interaction design studies and extends these studies into the field of tangible media.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DXB310 Augmented Interactions

Unit information

School/discipline
Interaction Design
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit advances on your understandings of augmented interaction. Studio-driven explorations of emerging and future practices and concerns, and engagement in a chosen problem space, will facilitate such process. The unit provides an opportunity for reflective practices to situate your work in the relevant context as well as extend your own understanding of interaction design. You will create an augmented interactive system that responds to a problem or site you identify and research, as well as evaluate people’s experience of it gaining formative feedback. You will use interactive media technologies, such as virtual and augmented reality software tools and sensors, and develop a visual and experiential language for your concept. Understanding social and physical phenomena evolution and how we interact with the world is crucial, even more so today as wireless networks proliferate and that interaction is increasingly mediated.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DXB311 Advanced Interaction Design Project

Unit information

School/discipline
Interaction Design
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This capstone unit further develops your interaction design skills through the production of a signature project. It focuses on developing your own specialist Interaction Design work which will serve to assist you in defining your professional portfolio and future career pathways. The outcome will also become your major design work to be presented in the final year exhibition. Design for interaction continues to be a transformative and pivotal field of design for contemporary society, encompassing a range of practice from sustainability, usability, and collaboration to the evocative, playful and expressive. New design opportunities and career options continue to emerge and an understanding of future industry practices and an ability to actively engage in these is essential for career success. This subject provides you with the opportunity to explore emerging areas of interaction design through practice-based research, creative focus and a supportive community of learning.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DYB101 Impact Lab: Place and Context

Unit information

School/discipline
School of Design
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

While you will develop disciplinary knowledge and skills through the course, many problems facing organisations and societies naturally span disciplines. DYB101 explores the potential of design to bring about change. DYB101 introduces design processes and practices for a future characterised by diverse perspectives, social agendas and environmental concerns. You will learn how 21st-century designers from all disciplines apply empathy and the ability to acknowledge and incorporate diverse viewpoints to address challenging themes.

DYB102 Impact Lab: Society and Systems

Unit information

School/discipline
School of Design
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit addresses methods of social impact design and the ways in which these approaches can contribute to transformational social and community focused change. In it, you experience how design approaches and tools can be applied to complex social and community-based challenges. In a context where design can foster inclusion and act as a disruptor and driver for positive change you as a designer, alongside your design peers, have the collective potential to lead or make a better future. Framed around real world challenges; and in partnership with community, government and/or industry partners; you will engage with transdisciplinary design-led participatory entrepreneurial strategies to address key issues within one or more communities. This will develop skills valuable in designing for social impact. This impact lab focuses on people, to foreground the importance of keeping the human condition at the heart of design practice which enables solutions aimed at social change.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

DYB121 Introducing Design Fabrication

Unit information

School/discipline
School of Design
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This introductory hands-on unit explores concepts, skills and methods required to prototype and fabricate physical objects from your design ideas. Designers need to consider the capabilities of fabrication, associated processes and equipment, and materials available to produce a physical prototype of their design ideas. From this perspective, design fabrication is problem centric and requires a rationale behind the choice of materials and processes, an understanding of the quality of the fabrication outcome as part of an iterative process or for its temporal qualities for concept evaluation, as well as consideration of the ethics of fabrication. The foundational design fabrication skills acquired in this unit will be further developed in subsequent design units in the program.

DYB122 Design Visualisations

Unit information

School/discipline
School of Design
Study level
Undergraduate units
Availability
Semester 1 (February) and Semester 2 (July)

Unit synopsis

This unit Introduces you to design visualisation practice and how to employ a variety of techniques to visualise design ideas to assist you in design thinking, research, communication and presentation.

DYB123 Emerging Design Technology

Unit information

School/discipline
School of Design
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

The design industry is rapidly evolving with the introduction of new technologies. This unit introduces you to existing and emerging technology and how it applies to the design process and design outputs. Designers need to be familiar with technology to aid them in the design process as well as being able to create new products, services or experiences that take advantage of existing and emerging technologies. 

DYB124 Design Consequences

Unit information

School/discipline
School of Design
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

Design Consequences is an introductory unit employing theoretical and applied methods to explore the ways in which design influences and is influenced by cultural traditions and practices, beliefs and biases. Working across frames of past, present and future, you will learn how to critically engage with and draw upon these cultural factors and influences to shape and define your design work and practice.The twenty-first century presents designers with a challenging context characterised by the increasingly dramatic effects of climate change, growing levels of inequality, and destabilised geopolitical conditions. This unit will introduce you to a range of ideas, methods, and approaches necessary to understand design not only as products, environments, services and experiences but also as a social, cultural, political, and economic agent.

DYB301 Design Portfolio for Professional Practice

Unit information

School/discipline
School of Design
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit is a capstone professional practice experience - providing you with an opportunity to explore and define your design purpose and identity, foster career aspirations and expand your professional network.  Through this unit you will develop your knowledge and expectations of professional practice and navigate career opportunities. The unit will assist you as you transition from student to professional, translating what you have learned and experienced over the course of your degree to be able to professionally present your skills, knowledge and capabilities into a meaningful and purposeful portfolio, as well as excel at job interviews.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

EFB106 Cost-Benefit Analysis for Project Appraisal

Unit information

School/discipline
School of Economics and Finance
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

Cost Benefit Analysis (CBA) is a key technique used to appraise the relative desirability of competing alternative uses of limited resources. CBA supports decision making with respect to investment alternatives across a range of industries in the public and private sector. CBA has been used intensively in investment projects, socio-economic programmes and policies. The unit provides students with foundational knowledge and basic skills of CBA. Also, learning activities are designed to allow students to take multiple perspectives and sustainability principles in analyzing costs and benefits.  

EFB130 Multi-disciplinary Approaches to Behaviour Change

Unit information

School/discipline
School of Economics and Finance
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

In this introductory behavioural economics unit, you will gain a core understanding of human behaviour and decision-making, as well as basic approaches to designing behaviour change solutions (policy and industry) that rely on behavioural uptake. This unit is the first of its kind in Australia, linking theory and practice from multiple disciplines in behaviour change. You will explore a broad range of foundational theories and methods from behavioural economics, economics, social marketing, law and communications, to develop a more comprehensive understanding of factors impacting individual decision making and their applied role in addressing complex social issues. This unit involves a real-world client and asks students to apply behavioural theories and design a basic behaviour change program. This unit is relevant to students of business, law, psychology and health as an elective and as a core unit for the Behavioural Economics major.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

EFB201 Financial Markets

Unit information

School/discipline
School of Economics and Finance
Study level
Undergraduate units
Availability
Semester 1 (February) and Semester 2 (July)

Unit synopsis

This unit introduces students to key elements of global financial markets, and the role of financial markets as an integral part of the economy and society. Topics explored in this unit include products, key players, organization, structure, regulation, ethics of major financial market types. Students will practice key skills of critical exploration and analysis in considering the role of finance theories and models to help understand key financial market events in broader social, economic and political contexts. Students will continue to develop and apply these foundational insights and critical thinking skills in subsequent finance units.

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