Unit information
- Unit code
- DXB210
- Faculty
- Faculty of Creative Industries Education and Social Justice
- School/Discipline
- Interaction Design
- Study area
- Creative industries
- Credit points
- 12
Dates and locations
Teaching period | Dates | Locations |
---|---|---|
Semester 1, 2025 | 24 February 2025 - 21 June 2025 |
Kelvin Grove Kelvin Grove (Online) |
Fees
- Commonwealth supported place (CSP) student contribution amount
- 2025: $1,164
- Domestic fee-paying student fee
- 2025: $4,356
- International student fee (excluding study abroad students)
- 2025: $5,172
Guide to fees
Previous study requirements
- Prerequisites
- DXB110 or DXB201
- Assumed knowledge
- Foundational knowledge of interaction design principles and practices is assumed knowledge
Guide to previous study requirements
[object Object]
{"attributes":{"DGCIF":"Available for cross institutional students - faculty approval required","KKBUNI":"Creative Industries UG - Uni Wide Units","DGSAF":"Study Abroad / Exchange (UG) - faculty approval required","DGNAF":"Available for Single Unit students (UG) - faculty approval required"},"study-types":["Cross-institutional study","Single-unit study"],"availabilities":[{"study-mode":"All","attendance-mode":"Online","location":"Online","campus":"Kelvin Grove","study-period":"Semester 1","date-end":"2025-06-20T14:00Z","date-start":"2025-02-23T14:00Z","year":2025},{"study-mode":"All","attendance-mode":"Internal","location":"Kelvin Grove","campus":"Kelvin Grove","study-period":"Semester 1","date-end":"2025-06-20T14:00Z","date-start":"2025-02-23T14:00Z","year":2025}],"broad-study-area":{"name":"Creative industries","foe":29999},"code":"DXB210","credit-points":12,"fees":[{"csp":"$1,164","dom":"$4,356","int":"$5,172","year":2025}],"faculty":{"code":480100,"title-short":"Fac CI Ed & Justice","title-full":"Faculty of Creative Industries Education and Social Justice"},"school-discipline":{"code":480720,"title-short":"Interaction Design","title-full":"Interaction Design"},"unit-requisites":{"assumed":"Foundational knowledge of interaction design principles and practices is assumed knowledge","pre":"DXB110 or DXB201"},"sams-version":1,"summer":[],"synopsis":"This unit explores the way in which critical and speculative design theory and practices can transform established design conventions in new and unexpected ways, leading to innovative design solutions. Design does not operate in isolation. All our decisions as designers affect not only the produced outcome, but the broader society and environments for which it is created. This unit provides you with design skills to create highly engaging and interactive speculative designs, services and experiences, while focusing on their impact and potential of design for change and deep societal transformation. In this unit you will adopt critical thinking and speculative design methods to re-imagine, analyse, design and present solutions for future scenarios (e.g. living in future cities, design of future hospitals and future of the environment) as a way to re-frame present interactions between people, spaces and technologies.","title-full":"DXB210 Critical Experience Design","title-short":"Critical Experience Design","url":{"current":"https://qutvirtual4.qut.edu.au/group/student/enrolment/units/unit?unitCode=DXB210&year=2025","prospective":"https://www.qut.edu.au/study/unit?unitCode=DXB210","timetable":"https://qutvirtual3.qut.edu.au/qvpublic/ttab_unit_search_p.process_teach_period_search?p_unit_cd=DXB210"},"year":2025,"years":[2025]}
Unit outlines
Loading unit outlines...
Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of the teaching period.