Unit information
- Unit code
- IGB120
- Faculty
- Faculty of Science
- School/Discipline
- School of Computer Science
- Study area
- Science
- Credit points
- 12
Dates and locations
Teaching period | Dates | Locations |
---|---|---|
Semester 1, 2025 | 24 February 2025 - 21 June 2025 | Gardens Point |
Fees
- Commonwealth supported place (CSP) student contribution amount
- 2025: $1,164
- Domestic fee-paying student fee
- 2025: $4,356
- International student fee (excluding study abroad students)
- 2025: $5,172
Guide to fees
Previous study requirements
- Equivalents
- INB280, IGB220
Guide to previous study requirements
[object Object]
{"attributes":{"ITBUNI":"Information Technology UG - Uni Wide Units","DGSAF":"Study Abroad / Exchange (UG) - faculty approval required"},"study-types":[],"availabilities":[{"study-mode":"All","attendance-mode":"Internal","location":"Gardens Point","campus":"Gardens Point","study-period":"Semester 1","date-end":"2025-06-20T14:00Z","date-start":"2025-02-23T14:00Z","year":2025}],"broad-study-area":{"name":"Science","foe":29999},"code":"IGB120","credit-points":12,"fees":[{"csp":"$1,164","dom":"$4,356","int":"$5,172","year":2025}],"faculty":{"code":460100,"title-short":"Science","title-full":"Faculty of Science"},"school-discipline":{"code":460600,"title-short":"Computer Science","title-full":"School of Computer Science"},"unit-requisites":{"equiv":"INB280, IGB220"},"sams-version":1,"summer":[],"synopsis":"It is crucial that a game designer understands how to create a game world, the rules that govern game play and other high level design tasks, as the result of these activities can determine whether the player finds the game enjoyable or not. This unit provides an introduction to game design, by starting with high level conceptual design tasks before moving to more concrete tasks. You will develop practical and theoretical knowledge of game design issues such as: how game systems work, how to define rules for the world, and how to balance the rules to ensure enjoyable game play. At the end of the unit, students will have worked individually and in a small project team to demonstrate their understanding of these concepts. In this unit you will analyse relevant theory, create a design document, build a prototype and undertake playtesting.","title-full":"IGB120 Introduction to Game Design","title-short":"Introduction to Game Design","url":{"current":"https://qutvirtual4.qut.edu.au/group/student/enrolment/units/unit?unitCode=IGB120&year=2025","prospective":"https://www.qut.edu.au/study/unit?unitCode=IGB120","timetable":"https://qutvirtual3.qut.edu.au/qvpublic/ttab_unit_search_p.process_teach_period_search?p_unit_cd=IGB120"},"year":2025,"years":[2025]}
Unit outlines
Loading unit outlines...
Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of the teaching period.