Unit information
- Unit code
- IGB388
- Faculty
- Faculty of Science
- School/Discipline
- School of Computer Science
- Study area
- Science
- Credit points
- 12
Dates and locations
Teaching period | Dates | Locations |
---|---|---|
Semester 1, 2025 | 24 February 2025 - 21 June 2025 | Gardens Point |
Fees
- Commonwealth supported place (CSP) student contribution amount
- 2025: $1,164
- Domestic fee-paying student fee
- 2025: $4,356
- International student fee (excluding study abroad students)
- 2025: $5,172
Guide to fees
Previous study requirements
- Prerequisites
- IGB200
Guide to previous study requirements
[object Object]
{"attributes":{"DGCIF":"Available for cross institutional students - faculty approval required","ITBUNI":"Information Technology UG - Uni Wide Units","LEW3FAC":"Late Enrolment - Available for enrolment Week 3 - faculty approval required","DGNAF":"Available for Single Unit students (UG) - faculty approval required"},"study-types":["Cross-institutional study","Single-unit study"],"availabilities":[{"study-mode":"All","attendance-mode":"Internal","location":"Gardens Point","campus":"Gardens Point","study-period":"Semester 1","date-end":"2025-06-20T14:00Z","date-start":"2025-02-23T14:00Z","year":2025}],"broad-study-area":{"name":"Science","foe":29999},"code":"IGB388","credit-points":12,"fees":[{"csp":"$1,164","dom":"$4,356","int":"$5,172","year":2025}],"faculty":{"code":460100,"title-short":"Science","title-full":"Faculty of Science"},"school-discipline":{"code":460600,"title-short":"Computer Science","title-full":"School of Computer Science"},"unit-requisites":{"pre":"IGB200"},"sams-version":1,"summer":[],"synopsis":"This immersive systems unit addresses the core concepts, requirements and practices of immersive system design and development and the factors that influence the subjective user quality of immersive experiences. It introduces the major considerations and techniques for laying out immersive system designs and then the software engineering principles required to implement such systems. The ability to design and implement 3D spaces and user interactions suitable to immersive systems are covered at a general level, suitable for use in many sectors of the immersive technology industry, such as education and training, interactive entertainment, amongst others.","title-full":"IGB388 Design and Development of Immersive Environments","title-short":"Design and Development of Immersive Environments","url":{"current":"https://qutvirtual4.qut.edu.au/group/student/enrolment/units/unit?unitCode=IGB388&year=2025","prospective":"https://www.qut.edu.au/study/unit?unitCode=IGB388","timetable":"https://qutvirtual3.qut.edu.au/qvpublic/ttab_unit_search_p.process_teach_period_search?p_unit_cd=IGB388"},"year":2025,"years":[2025]}
Unit outlines
Loading unit outlines...
Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of the teaching period.