Unit information
- Unit code
- KNB305
- Faculty
- Faculty of Creative Industries Education and Social Justice
- School/Discipline
- Film, Screen & Animation
- Study area
- Creative industries
- Credit points
- 12
Dates and locations
Teaching period | Dates | Locations |
---|---|---|
Semester 1, 2026 | 23 February 2026 - 20 June 2026 | Kelvin Grove |
Previous study requirements
- Prerequisites
- 60cp of completed study from Animation (KNB%) and 24cp of additional completed study
Guide to previous study requirements
[object Object]
{"attributes":{"DGCIF":"Available for cross institutional students - faculty approval required","DGSAF":"Study Abroad / Exchange (UG) - faculty approval required","DGNAF":"Available for Single Unit students (UG) - faculty approval required"},"study-types":["Cross-institutional study","Single-unit study"],"availabilities":[{"study-mode":"All","attendance-mode":"Internal","location":"Kelvin Grove","campus":"Kelvin Grove","study-period":"Semester 1","date-end":"2026-06-19T14:00Z","date-start":"2026-02-22T14:00Z","year":2026}],"broad-study-area":{"name":"Creative industries","foe":100399},"code":"KNB305","credit-points":12,"fees":[],"faculty":{"code":480100,"title-short":"Fac CI Ed & Justice","title-full":"Faculty of Creative Industries Education and Social Justice"},"school-discipline":{"code":480440,"title-short":"Film, Screen & Anima","title-full":"Film, Screen & Animation"},"unit-requisites":{"pre":"60cp of completed study from Animation (KNB%) and 24cp of additional completed study"},"sams-version":1,"summer":[],"synopsis":"In this unit you will focus on independent practice within the context of creating a cohesive animated project within a complex production studio environment. You will critically engage with current theoretical and philosophical contexts in animation in accordance with industrial and/or independent pipelines. You will engage in in-depth research and analysis of relevant topics, issues, and debates within the expansive field of animation and culture and build upon your explorations, collaborating and combining with others to create a cinematic outcome. This unit presents an opportunity to develop professional-ready skills through adaptable learning frameworks and praxical approaches that foster both formal experimentation and conceptual innovation.","title-full":"KNB305 Advanced Animation Studio","title-short":"Advanced Animation Studio","url":{"current":"https://qutvirtual4.qut.edu.au/group/student/enrolment/units/unit?unitCode=KNB305&year=2026","prospective":"https://www.qut.edu.au/study/unit?unitCode=KNB305","timetable":"https://qutvirtual3.qut.edu.au/qvpublic/ttab_unit_search_p.process_teach_period_search?p_unit_cd=KNB305"},"year":2026,"years":[2026]}
Unit outlines
Loading unit outlines...
Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of the teaching period.